//Powerup activation
if (powerup) {
jumps = 1;
}
if key_jump and (powerup) {
powerup = false;
}
So that was easy. Then I made a new level where you have to jump twice to get to the platform.
Then at the last bit of class of worked on the title screen.
I used the same code as my last game. Quit exits game, Level select takes you to level select and start, starts from level 1.
Tomorrow i will work on another level.
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