Today I worked on the character attack animation for my player. I took it from the RPG set that I got online.
I put it in my game by adding a new variable called "attacking" that comes up either true or false depending on whether you're attacking or not. Then in my obj_player's step event I made a new script and called it "attacking" and inside i made it so that if i'm currently attacking to set it to "true".
It took a while to write all the code (most of the class)
When i finally finished i tried it out, it attacked in the right direction, BUT it would keep glitching out and not doing the complete animation for the attack.
Sorry I don't have any images or pictures because I ran out of time during class (i'm writing this from home)
Tomorrow I will try to fix the attack.
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